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Brian Rosner is a Technical and 3D Artist with over 8 years of successful experience in interpersonal communication and technical composition. He has been recognized consistently for performance excellence and contributions to success in the Gaming community. Specializing in strengths in digital art and tutoring in advanced level subjects backed by training in Game Art at Columbia College Chicago.

Audacity

Adobe PhotoShop (5-CC)

Adobe After Effects (5-CC)

Adobe Premiere (5-CC)

Adobe Illustrator (5-CC)

Autodesk 3DS Max

Autodesk Maya

Blender

Blogger

Garden of Eden Creation Kit

Hammer

Skyrim Creation Kit

Substance Alchemist

Substance Designer

Substance Painter

Unity

Unreal Development Kit / Engine 4

Wix

Wordpress

Zbrush

Super Smash Bros. Ultimate

Fallout 4

Minecraft

Just Cause 2

Skyrim

Cube World

Terraria

Dark Souls

Garry's Mod

Counter Strike

Half Life (1 & 2)

Misc. Sourcemods

Portal (1 & 2)

Arma 2

DayZ

Crysis

Left 4 Dead (1 & 2)

Grand Theft Auto 4

Super Smash Bros. Brawl

Metro (2033 & Last Light)

Lord of the Rings: Online

Tomb Raider (Modern Release)

The Witcher 2

New Super Mario Bros. Wii

All Pokemon Games

Starforge

Windows (8, 7, Vista & XP)

iOS

iPod Touch (All Generations)

Steam

XSplit

Texturing

Environment Modeling

Prop Modeling

Character Modeling

Mapping in Games

Modding in Games, Programs, and OS

Typography

Gaming Videos

Video Editing

Animation

Vector Art

Digital Art

Comic Art

Illustration

Photomanipulation

Web Design

Optimization

Product Mockups

Logo development and Design

Icon Design

Drafting Via Digital Media

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